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Maya 8.5 Fundamentals Training

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 All the chapters and lesson contents of Maya 8.5 Fundamentals are listed below.

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Maya is the world\'s most powerful integrated 3D modeling, animation, effects, and rendering software. That\'s why top feature film, animation and video artists, game developers, visualization professionals, Web and print designers rely on Maya. And because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface), or the embedded MEL scripting language. In this VTC course, John Park - Character Technical Director with Walt Disney Animation Studios, teaches the fundamentals of Maya 8.5, while showing \"practical\" examples on how to streamline your workflow. To begin learning, click on one of the movie links.

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Introduction
  About this Course (01:35)
  Overview of Maya (02:42)
  New in Maya 8.5 (03:54)
Getting Around
  Interface Tour (07:41)
  Selection (03:13)
  Cartesian Coordinates pt. 1 (04:27)
  Cartesian Coordinates pt. 2 (03:49)
  Geometric Building Blocks (06:10)
  Project Management (03:00)
  Setting Keyframes (04:24)
  Ball Drop Bounce (03:38)
  Shader Basics (06:12)
  Point Lights (04:53)
  Render Settings (06:47)
Diving In
  Outliner (05:24)
  Hotkeys pt. 1 (05:34)
  Hotkeys pt. 2 (02:15)
  Component Mode (04:50)
  Geometry types (05:43)
  Pivot Points pt. 1 (03:45)
  Pivot Points pt. 2 (01:47)
  Material Types pt. 1 (04:37)
  Material Types pt. 2 (03:53)
  Spotlights (05:06)
  Camera Basics (05:51)
Building Detail
  Hypergraph (06:21)
  Curve Creation (03:52)
  Curve Editing (06:54)
  Revolves (06:06)
  Camera Turntable (03:45)
  Extruded Surfaces (06:48)
  Lofting (06:44)
  Graph Editor (05:46)
  Texture Maps (05:48)
  Mapping Coordinates (05:42)
  Depth Maps (04:46)
  Soft Shadows (06:05)
  Gobos pt. 1 (06:18)
  Gobos pt. 2 (03:03)
Adding Depth
  Shelves (06:14)
  User Prefs (06:23)
  Polygon Modeling Techniques (06:59)
  Extrude Face (06:48)
  Split Polygon (02:55)
  Edge Loop Cut pt. 1 (03:45)
  Edge Loop Cut pt. 2 (03:57)
  Smooth Proxy (04:13)
  Hierarchies and Groups (05:42)
  Bump Maps (05:53)
  Transparency (06:30)
  Raytraced Soft Shadows (06:49)
  Depth of Field (06:14)
Making Connections
  Artisan Select (07:12)
  Motion Paths (05:51)
  Driven Keys (06:25)
  Displacement Mapping (06:19)
  Three-point Lighting (06:33)
  OptiFX (05:49)
Moving On Up
  Text (04:18)
  Bevel (06:53)
  Skeleton Basics (06:28)
  Added Attributes (06:37)
  Toon Shading (06:53)
  Reflection and Refraction pt. 1 (04:54)
  Reflection and Refraction pt. 2 (02:39)
  Batch Rendering Animation (05:42)
Beyond Basics
  Show By Type (05:27)
  Hiding and Showing (04:39)
  Layers (06:34)
  Snapping (06:48)
  Cluster Deformers (05:38)
  Lattices (05:34)
  Constraints (06:49)
  Inverse Kinematics (07:05)
  3D Paint (07:11)
  Final Gather (07:03)
  Motion Blur (05:30)
Advanced Topics
  MEL Scripting pt. 1 (07:22)
  MEL Scripting pt. 2 (06:58)
  Skinning (06:56)
  Reflection Mapping (05:41)
  Image Based Lighting (06:21)
  Dynamics (05:34)
  Particles (07:22)
End
  Wrap Up (02:00)
Credits
  About the Author (01:10)

Title Information / Pricing

Title: Maya 8.5 Fundamentals
Author: John Park
SKU: 33819
ISBN: 1-934743-26-7
Release Date: 2007-11-09
Price:
Duration: 7.5 hrs / 86 lessons
Work Files: Yes
Captions: For Online University members only
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7

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