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Game Development for iPhone/iPad Using Unity iPhone Training

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 All the chapters and lesson contents of Game Development for iPhone/iPad Using Unity iPhone are listed below.

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The creation process of 3D games has come a long way over the last decade. Not only is it more accessible but it has also become easier. With devices like the iPod Touch and iPhone, thousands of companies have jumped into the games industry. Meanwhile, Apple keeps releasing new devices like the iPad, clearly showing there is enough gold for the rush. This VTC course takes users through the creation of 3D games for Apple devices using Unity iPhone. You’ll be amazed at how clear and simple this process is! Work files are included. To begin learning today, simply click on the movie links.

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Introduction
  Introduction / Welcome (01:46)
  Becoming an Apple Developer (03:55)
  Installing Unity iPhone (02:11)
  Installing Unity Remote (02:31)
Unity iPhone at a Glance
  Reviewing the Interface (04:20)
  Scene View (05:03)
  Game View (03:25)
  Hierarchy and Project Panes (03:10)
  Inspector (03:50)
  Running the Game (04:28)
  Other Demo Games (05:56)
Control Setups
  Introduction to Control Setups (03:30)
  Controls - First Person pt. 1 (04:29)
  Controls - First Person pt. 2 (02:56)
  Controls - Relative and SideScroll (02:57)
  Controls - TapControl (03:37)
Making Our Own Game
  Walking Around (07:08)
  Shaping Our Character pt. 1 (04:51)
  Shaping Our Character pt. 2 (03:12)
  Adding Crates & Physics (04:58)
  Adding a Skybox (03:45)
Introduction to Scripting
  Unity Scripting (04:39)
  Variables and Syntax pt. 1 (03:57)
  Variables and Syntax pt. 2 (04:10)
  Functions (04:32)
  Predefined Words (05:39)
  If and Else (04:46)
  The Switch Statement (03:01)
  Predefined Unity Functions (04:52)
  Private and Static Variables (03:35)
How Does 3D Work?
  What is 3D Really? (05:00)
  Understanding Axes (04:08)
  Local Versus Global (05:30)
Importing 3d Models
  Importing Models pt. 1 (06:16)
  Importing Models pt. 2 (04:38)
  Importing Animations (04:22)
iPhone & Shaders
  Materials and Shaders (04:27)
  iPhone Specific Shaders (03:44)
Continuing Our Game
  The Cinema 4D Interface (04:24)
  Point / Edge and Polygon Mode (04:11)
  Cinema4D vs. Unity3D Sizing (04:41)
  Modeling a Platform pt. 1 (06:08)
  Modeling a Platform pt. 2 (05:20)
  Unwrapping pt. 1 (02:53)
  Unwrapping pt. 2 (04:45)
  Texturing pt. 1 (03:08)
  Texturing pt. 2 (03:05)
  Exporting for Unity (04:39)
  Importing in Unity (03:52)
Obstacles
  Recap & Work Files (01:25)
  Shaping the Level (04:11)
  Modeling the Obstacle pt. 1 (05:40)
  Modeling the Obstacle pt. 2 (05:29)
  Rigging pt. 1 (03:35)
  Rigging pt. 2 (03:10)
  Animating the Obstacle (03:50)
  Exporting to Unity3D (05:30)
  Adding a Collider (02:50)
Special Effects
  Understanding Particles (03:17)
  Particle Emitter (04:39)
  Particle Animator pt. 1 (04:59)
  Particle Animator pt. 2 (02:32)
  Particle Renderer (04:36)
Collision
  Setting Up a Trigger (03:21)
  Scripting the Trigger (04:12)
  Respawning (04:16)
On-Screen GUI
  Drawing a GUI (03:28)
  Adding the GUI (04:05)
  Scripting the GUI pt. 1 (04:06)
  Scripting the GUI pt. 2 (03:17)
  Colliding with the Obstacle (02:24)
Multiple Scenes
  Adding a GAME OVER Screen (02:59)
  Adding More Levels (05:30)
Camera Effects
  Adding and Shaping Fog (02:15)
Exporting Your Game
  Setting Your Device Up (05:00)
  From Unity to Xcode (04:51)
What Else Is Out There?
  Awesome Resources (02:01)
Conclusions / Credits
  Conclusion (00:54)
  About the Author (01:32)

Title Information / Pricing

Title: Game Development for iPhone/iPad Using Unity iPhone
Author: Efraim Meulenberg
SKU: 34112
ISBN: 1-936334-19-4
Release Date: 2010-04-29
Price:
Duration: 5.5 hrs / 79 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7

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