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Introduction to Game Development Using Unity 3D Training

CD Contents For This Title

 All the chapters and lesson contents of Introduction to Game Development Using Unity 3D are listed below.

To help you evaluate our training, we have made some of the tutorials for Introduction to Game Development Using Unity 3D freely available. Click on any of the linked lesson listings below to preview FREE!

This VTC course will take you through the ins and outs of creating a video game from scratch. Say goodbye to your spare time as this is too much fun to be had. You'll learn how to maneuver your character around in 3d space, sculpting and painting your environments, special effects, weapon handling, creating menus and user interfaces, adding enemies, generating large worlds and much more. The main software package used (Unity3D) is free of charge, yet high quality. All the art assets you will need are provided. To begin learning today, simply click on the movie links.

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Introduction
  Welcome (02:59)
  Installing Unity3D (01:09)
  Reviewing the Interface pt. 1 (05:48)
  Reviewing the Interface pt. 2 (03:15)
  Navigating in 3D (04:14)
  The Unity3D Concept (05:52)
Our First Game
  Creating a New Project (05:08)
  Walking Around (05:55)
  Adding Crates & Physics (05:13)
  Unity Prefabs (03:44)
  Painting Terrain (04:48)
  Painting Grass (06:07)
  Adding Trees (03:49)
  Skyboxes (03:46)
Introduction to Scripting
  Unity Scripting (04:40)
  Variables & Syntax (05:19)
  Functions (05:06)
  Predefined Words (03:44)
  If & Else (05:23)
  Unity Functions & Switch (06:42)
  Core Unity Classes (04:36)
  Private Versus Public (03:07)
3D Under the Hood
  What Are We Looking At? (02:25)
  Fun With X Y & Z (04:32)
  Local Versus Global (05:59)
  Throwing Objects (05:58)
Importing Models
  Understanding Materials (04:00)
  Shaders in Unity (05:51)
  Importing in Unity (06:37)
Interacting with Models
  Animating a Door (05:37)
  Scripting Animations (04:40)
  Raycasting (07:21)
Special Effects
  Understanding Particles (03:20)
  Sparking a Fire pt. 1 (05:16)
  Sparking a Fire pt. 2 (02:56)
  Sparking a Fire pt. 3 (05:55)
Weapons
  Picking Up Items pt. 1 (04:01)
  Picking Up Items pt. 2 (04:04)
  Prepping the Grenade (05:15)
  Scripting Grenades pt. 1 (03:06)
  Scripting Grenades pt. 2 (06:04)
  Adding the Explosion (03:23)
  Scripting the Explosion (05:34)
G.U.I. & Menus
  Understanding Unity GUI (03:10)
  Adding GUI to Our Game pt. 1 (06:24)
  Adding GUI to Our Game pt. 2 (06:23)
  Scripting Our GUI (04:48)
  Adding a 3D Main Menu pt. 1 (04:00)
  Adding a 3D Main Menu pt. 2 (04:34)
  Scripting the 3D Main Menu (06:25)
Enemies
  Turret Prep & Cleanup (07:17)
  Will the Turret Notice Us? (02:45)
  Artificial Intelligence pt. 1 (04:25)
  Artificial Intelligence pt. 2 (05:05)
  Artificial Intelligence pt. 3 (02:39)
  Artificial Intelligence pt. 4 (05:41)
  Artificial Intelligence pt. 5 (05:33)
  Applying the AI (04:49)
  Animating the Guns pt. 1 (02:38)
  Animating the Guns pt. 2 (05:09)
  Timing the Attack (05:57)
Health System
  Adding the Health GUI (02:11)
  Scripting the Health GUI pt. 1 (04:27)
  Scripting the Health GUI pt. 2 (03:08)
  Subtracting Health (07:22)
  Game Over Menu (01:19)
Audio
  Adding Audio Clips (05:20)
Exporting the Game
  The Build Menu (04:11)
  Quality Settings (02:08)
  Player Settings (01:48)
Where to Go From Here
  Generating Massive Worlds (04:33)
  Generating Texture Maps (02:08)
  Unity Resources (01:10)
Conclusion
  Wrap Up (01:36)
Credits
  About the Author (01:12)

Title Information / Pricing

Title: Introduction to Game Development Using Unity 3D
Author: Efraim Meulenberg
SKU: 34092
ISBN: 1-936334-03-8
Release Date: 2010-02-23
Price:
Duration: 5.5 hrs / 75 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7

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