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This course is designed to introduce you to Android iOS HTML5 Mobile Game Development Enterprise. In this course, you will learn libGDX framework which is a game-development application framework written in the Java programming language with some C and C++ components for performance dependent code. It allows for the development of desktop and mobile games by using the same code base. It is cross-platform, supporting Windows, Linux, Mac OS X, Android, iOS, and web browsers with WebGL support. We will learn to Master Concepts and Application Implementation to become more proficient in our understanding of Game App Development. We will learn how to implement 3D Games which refers to a three-dimensional representation of the game world where foreground objects are typically rendered in real time against a static background. We will also learn how to implement 3d movement by Programmatically moving our 3d Models. We will also learn to implement more advanced features in a 3d game app Such as firing, moving the camera around, and getting input from various sources.
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