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Aimed at students that already have a basic background in rigging and want to take their skills to the next level, industry veteran Michael Ingrassia will share from his 17 years of experience in 3D production for games, VR and cinematic animations and showcase advanced rigging techniques that can be applied in film and games. Advanced Facial Rigging begins with an in-depth look at blendshape rigging and explores many key techniques. Building a solid, reliable production rig takes time and testing. The rigging techniques presented in this video course have been used successfully in real world productions. Students begin by building a solid, clean blendshape rig perfect for feature and short film animations, then will convert the rig into a joint based facial rig used primarily in game engines that will work smoothly with either Unreal or Unity game engines.
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