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Texturing a model in ZBrush has a great many advantages for speed and ease of use. But if you want to keep details on the model, a workflow comes in handy, so that you are not painting every rivet and bolt on your model. ZBrushâs mapping ability, along with Photoshopâs layer blending, makes a power combination for a texture artist. This MasterClass! is perfect for anyone interested in making Videogame Quality-âBakedâ textures for their models. To begin learning ZBrush Texture Workflow, simply click on the movie links.
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