MetaCreations Canoma is a wonderful application that lets you turn scanned 2d images into realistic 3d models that you can navigate and animate in real time. Matt Neutra seeks to give you an in-depth understanding of Canoma in this Virtual Training Company tutorial. After familiarizing you with the interface, he will take you through a series of lessons on how to create a 3d model. He will guide you through setting up Canoma to meet your needs, how to prepare and build projects, how animation works in Canoma, and advanced modeling techniques, such as the use of geometric tricks. To get started right away, simply click one of the topics below.
Lesson 3: Adding Textures and a ground plane
Lesson 1: Adding a second Image
Lesson 2: Modeling Nearby Objects
Lesson 3: Adding a Close-up Image
Lesson 1: Creating a Building Model
Lesson 2: Completing a Building Model
Lesson 3: Navigating through a model
Lesson 1: Duplicating Similar Elements
Lesson 3: Adding a ground plane
Matching objects to photo elements
Selecting the correct starting object
Objects with editable polyline contours
Setting selection based options
Displaying the Background Image
Stealing Textures 0631 Using the 2D lmage Palette
Positioning the View of Your Model
Using the In-View Navigation Controls
Retouching or Editing Textures in 2D
Free vs. Constrained Parameters
Misleading Canoma and Stressing a Model
Using Temporary Helper Objects
Duplicating Objects with the Same Dimensions
Create a Balcony Using Edge to Edge Glue
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