If you need a high-end 3D graphics software package for 3D effects, animation, cinematics, or game graphics, check out Maya! Maya is widely used by visual effects and animation studios, and is growing increasingly popular with game developers. This Virtual Training Company tutorial introduces you to Maya's groundbreaking tools and features. Co-authors Chuck Grieb and Roger Dickes begin showing you the tool sets and helping you to understand the structure and organization of Maya. They will introduce you to the modeling, lighting, animation, and dynamic tools available in Maya. You will learn exciting features such as adding texture, digital sculpture, and much more. To get started, just click one of the movie topics below.
The File Menu & File Types Hierarchy
Tri-axial Coordinate Space and Cameras
Camera Tools - Tumble /Track and Dolly
Component Mode Selection Masks
Create Surfaces to be Rendered
Creating other Surfaces in Maya
Applying Attributes to a Surface
Lighting a Scene to Create Atmosphere
Create Spot Light for Back Light Effect
Create Fill Light / Finish Scene
Create Texture BumpMap (Photoshop)
Apply Texture to Wing and Tail Section
Create Glass-like Texture / Finish Scene
Setting Keyframes to Describe Change Over Time
Set Up Scene / Move / Rotate / Scale
Set Keyframes For Ball Rotation
Editing Keyframes / Fine Tuning
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