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Maya Fundamentals Course

7hrs (107 Lessons) 2002-12-05

This Course can only be played using a subscription. You can play only first 3 chapters for free. Click Here to avail a subscription
If you need a high-end 3D graphics software package for 3D effects, animation, cinematics, or game graphics, check out Maya! Maya is widely used by visual effects and animation studios, and is growing increasingly popular with game developers. This Virtual Training Company tutorial introduces you to Maya's groundbreaking tools and features. Co-authors Chuck Grieb and Roger Dickes begin showing you the tool sets and helping you to understand the structure and organization of Maya. They will introduce you to the modeling, lighting, animation, and dynamic tools available in Maya. You will learn exciting features such as adding texture, digital sculpture, and much more. To get started, just click one of the movie topics below.

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  • Course: Maya Fundamentals
  • Author: Chuck Grieb
  • SKU: 33402
  • ISBN: 1932072136
  • Work Files: No
  • Captions: For Online University members only
  • Subject: Animation & 3D
  • The first 3 chapters of courses are available to play for FREE (first chapter only for QuickStart! and MasterClass! courses). Just click on the movie link to play a lesson.
Course outline
Introduction

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User Interface Basics

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Visual Interactivity - Eyes

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The Space Bar (03:52)

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Manual Interactivity - Hands

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The Move Tool (04:34)

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Pivots (03:37)

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Display Hotkeys

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Theoretical Foundations - What Is a Sphere?

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Selection Masks

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Modules
Modeling (03:18)

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Rendering (03:58)

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Animation (03:05)

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Dynamics (04:32)

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What is Modeling?

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Nurbs vs. Polygons
Nurbs (04:14)

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Polygons (03:56)

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Creating Curves and Curve Editing

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Snapping (04:32)

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Primitives
Types (03:37)

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Creating Surfaces
Revolve (03:50)

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Editing Surfaces

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What is Rendering?

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Rendering Editors
Hypershade (04:47)

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Lighting a Scene / Adding Textures

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Rename Shader (03:52)

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Materials

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Textures and Utilities

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Lights

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Cameras

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What is Animation?

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UI Review
Channel Box (03:46)

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Time Line (03:38)

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Animation Editors
Graph Editor (04:48)

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Dope Sheet (04:14)

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HyperGraph (03:53)

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Outliner (03:33)

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Set Up

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Facial Set Up (04:11)

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Animation Work Procedure

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Maya in the Animation Industry
Modeler (03:08)

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Animator (02:21)

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Credits

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