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Electric Image Animation System 7 Training

CD Contents For This Title

 All the chapters and lesson contents of Electric Image Animation System 7 are listed below.

To help you evaluate our training, we have made some of the tutorials for Electric Image Animation System 7 freely available. Click on any of the linked lesson listings below to preview FREE!

Want to learn one of the fastest 3D programs on the planet? Then come and explore the robust and speedy Electric Image Animation System v7 with VTC author, Scott Simmons. You’ll not only learn how to texture and animate your 3D scenes, but you\'ll also learn the powerful, professional techniques used in today’s feature films. These tutorials are easy to understand and are taught in a logical fashion that takes the complexity out of learning 3D. The included project files will help get you started animating your own scenes like a pro. To begin learning today, simply click on the movie links.

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Introduction
  Intro to EI (03:43)
  Basic 3D Principles (04:15)
  World Views pt. 1 (05:06)
  World Views pt. 2 (05:30)
  Palettes & Menus (03:34)
  Camera Application (02:06)
Working with Models
  Importing Models (04:46)
  3D Text (05:12)
  Ubershape (02:30)
  Model Info Window pt. 1 (05:29)
  Model Info Window pt. 2 (04:26)
  Model Link & Axis Editors (05:27)
Setting Up a Scene
  Camera Object pt. 1 (05:55)
  Camera Object pt. 2 (01:59)
  Translation/Rotation/Scale Tools (03:30)
  Hierarchies & the Project Window pt. 1 (04:15)
  Hierarchies & the Project Window pt. 2 (03:05)
  Labels & View/Sort Modes (04:08)
Lighting
  Basic Three-Point Lighting pt. 1 (03:31)
  Basic Three-Point Lighting pt. 2 (03:29)
  Radial/Parallel/Ambient/Tube Lights (06:02)
  Spotlights (04:21)
  Glow (05:09)
  Projection Gels (05:41)
  Rays (03:13)
  Smokers (03:46)
  Shadows pt. 1 (05:48)
  Shadows pt. 2 (03:06)
  Illumination List (04:24)
  Flares (04:46)
Texturing
  Maps Sources: Images or Shaders (04:02)
  Importing Texture Images pt. 1 (03:49)
  Importing Texture Images pt. 2 (03:09)
  Applying Textures: Map Types pt. 1 (02:45)
  Applying Textures: Map Types pt. 2 (05:32)
  Applying Textures By Hand (05:56)
  Stacking Textures (06:28)
  Diffuse Channel (03:52)
  Geometric Channel pt. 1 (06:17)
  Geometric Channel pt. 2 (03:05)
  Specular & Ambient Channels (04:34)
  Luminance Channel (03:51)
  Reflectivity Channel pt. 1 (06:19)
  Reflectivity Channel pt. 2 (06:22)
  Transparency Channel pt. 1 (05:16)
  Transparency Channel pt. 2 (03:19)
  Transmission Channel pt. 1 (04:46)
  Transmission Channel pt. 2 (02:02)
Shaders
  Shaders Basics (05:17)
  Bumpy Noise & Eroded Shaders (05:58)
  Thin Film Shader (05:45)
  Anisotropic Shader (05:31)
  Scratches Shader (05:14)
  Noise Factory Shader (05:09)
  Reactive Shaders (05:41)
  Shaders Palettes (02:42)
Material Libraries
  Master Materials (05:06)
  Saving & Loading Materials (02:27)
  Material Palette & Collect Files (05:05)
World Info & Rotoscoping
  Fog/Ambient/Background pt. 1 (05:46)
  Fog/Ambient/Background pt. 2 (04:13)
  Backdrop/Global Reflection/Raytrace/Glow (04:52)
  Rotoscoping & Matchmoving pt. 1 (06:19)
  Rotoscoping & Matchmoving pt. 2 (06:21)
Rendering Basics
  Render Settings: Render & Resolution (06:23)
  Render Settings: Anti-Alias (05:38)
  Render Settings: Motion Blur (05:06)
  Render Settings: Timing (06:41)
  Render Settings: Network & Layers (03:44)
  Render Settings: Go Camera (03:19)
Animation
  Intro to Keyframes pt. 1 (04:21)
  Intro to Keyframes pt. 2 (04:54)
  Motion Path Editing pt. 1 (04:25)
  Motion Path Editing pt. 2 (03:17)
  Intro to the Function Curve Editor pt. 1 (04:08)
  Intro to the Function Curve Editor pt. 2 (04:26)
  Intro to the Function Curve Editor pt. 3 (04:01)
  Different Time Views pt. 1 (03:57)
  Different Time Views pt. 2 (03:24)
  Effectors (06:00)
  Constraints pt. 1 (04:07)
  Constraints pt. 2 (06:17)
Plugins
  Particles (05:24)
  Blobbies (04:17)
  Mr. Nitro pt. 1 (05:33)
  Mr. Nitro pt. 2 (04:22)
  Pixel Grains (04:02)
  Flag (04:45)
  Dicer (03:16)
Deformation Basics
  Applying a Deformer pt. 1 (03:41)
  Applying a Deformer pt. 2 (04:05)
  Animating a Deformation Region (04:57)
  Multiple Deformations (05:09)
Advanced Rendering Options
  Depth of Field pt. 1 (04:11)
  Depth of Field pt. 2 (02:23)
  Photoshop Layers (05:51)
  Network Rendering pt. 1 (04:26)
  Network Rendering pt. 2 (04:47)
Workflow
  Working with QuickTime (04:25)
  Templates (02:37)
  Planning & Changes (02:21)
Credits
  About this Author (01:02)

Title Information / Pricing

Title: Electric Image Animation System 7
Author: Scott Simmons
SKU: 33996
ISBN: 1-935320-45-9
Release Date: 2009-06-01
Price:
Duration: 8 hrs / 102 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7

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