Swift 3D ® v4 is a simple, affordable 3D modeling and animation program. It focuses on output to Macromedia Flash (SWF) format and offers excellent vector and raster rendering capabilities. Created specifically for Macromedia Flash designers, graphic artists and other designers who spend the majority of their time in the 2D world, Swift 3D provides an accessible toolset and interface that allows anyone to quickly learn the basics of 3D modeling and animation while providing plenty of room to grow into more advanced 3D tools. This practical "how to" course by 3D animation expert and long time VTC author, Michael Hurwicz, starts from the beginning and uses practical examples to demonstrate Swift 3D’s capabilities. Work files are provided for every example, so the user can follow right along. To begin learning today, simply click on one of the Swift 3D v4 lessons.
Animating a Target Camera pt. 1
Animating a Target Camera pt. 2
Compositing Camera Views pt. 1
Compositing Camera Views pt. 2
Geometry/Materials/Rendering pt. 1
Geometry/Materials/Rendering pt. 2
Vector vs. Raster Output pt. 1
Vector vs. Raster Output pt. 2
Text in Advanced Modeler pt. 1
Text in Advanced Modeler pt. 2
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