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Poser 8 Tutorials

The Interface / Cameras pt. 1

Subtitles of the Movie

Cameras play a massive role inside of Poser. They give you complete control over what you're looking at at any given time. You have the ability to look right at a hand, or zoom right to the face, or see your entire model at any time. Now, as you can see over here we have our Camera Controls and if I simply click on this word I can choose different cameras. What we're looking at now is called the Main Camera and you can look right here and see that it says that. I can also go to an Auxiliary Camera if I want to do some additional posing. Don't forget, I can always see what Camera I'm in by looking here. And, speaking of which, I can also right-click on here as well and choose the Cameras. So, you have a lot of techniques available to you for choosing the camera you want to work with. So I'll go back to my Main Camera from here. So, it's really handy. So let's go ahead and talk about some of the other Cameras. We also have the ability to look at our object from the Left and by the way we also have the Shortcuts or Hotkeys that we can use to quickly go to these different positions. So, let's go ahead and take a look at the object from the Left. And, we can also check it out from the Right. You might wonder why you need to have all of these different Camera Controls. When you're doing posing and let's say you have a character talking to another character who's a little shorter or even taller. It's a lot easier to see if this character is looking in the right direction by looking at the side, so we can make sure the head and the eyes are meeting each other. So, if the figure is a child, for example and the eyes are here, we could make sure that the line of sight is aligned so the eyes are looking and the head is looking at the other character. Very handy, indeed, to have something like that. Now let's go ahead and take a look at the top. This is also good when you're doing poses such as a dive, or martial arts moves, or dance moves, so that you begin to see that everything's lined up properly. Also, if you use photography to use as a reference you can look at your picture and then try to pose your figure based on what you're looking at. So these Cameras really play a huge role. Now, Bottom I often don't use at all, but I just want to show you what that is. Here's the front and here is the back. You also have the other Cameras that you can access easily by using these guys here. But before we do that, let's talk about some of the other controls here. We have the ability to turn the Cameras off as far as animating them. When you're animating, any change you make to any thing will keyframed and sometimes you don't want that to happen, so you can turn that off by using this little key here, so you press it to turn it off or on like that and that way you can make your changes without affecting the Camera itself. There's nothing like, you know, doing a pose and then you say I want to look at it from this angle and you change something around with the Camera and the Camera itself is animating. You also have a Flyaround View, so let me go back to the Main Camera and I'll click on Flyaround and what happens is I'm moving my mouse around in the Viewport and as I do that I can see the entire scene from every possible angle and I'm literally just moving my mouse up and down to control this. This is really good when you're doing things like cities, or you're doing a party scene, or you're doing you know something that you really need to make sure the pose is perfect. You can turn this off again by clicking on the Flyaround View button one more time. And, by the way, don't stare at that too long - you can hypnotize yourself. Not that I didn't know about that. Now, the other controls we have, as I mentioned before, are these guys here. To quickly Zoom in or Snap To your figures' parts. So I can click on Face Cam and boom, I can focus on some expressions now. I can go to the Left Hand Cam and the Right Hand Cam. Working with the hands is just as important as working with the face. The hands are just as expressive as are faces as far as how we tell how we feel about things. When you're angry your eyebrows are going to be down and your hands are going to be very tense and even balled up into a fist and you know, when you're scared you might get this same kind of thing. Your hand's going to be kind of wide open and your eyebrows are going to be like really pointing upwards, so you have to be able to zoom into these guys very quickly to make changes. So, let's go ahead and take a look at the other Camera Controls in the next part.

Tutorial Information

Course: Poser 8
Author: Dwayne Ferguson
SKU: 34076
ISBN: 1-935320-92-0
Release Date: 2010-01-07
Duration: 7.5 hrs / 117 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7, Flash 8

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