Project: Custom Textures / Agent Ryan pt. 5
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Subtitles of the Movie
OK Ryan, it's time for you to go to work and you get to put your spy clothes on. Now, although we created a whole bunch of textures, keep in mind guys that in reality I would have gone a lot slower. I would have created a better bump map and all kinds of stuff. So what I'm going to do is I'm going to grab the shirts that I created and that's the original, this is the PSD. I'm going to grab the Bump and the Shirt Flat and put them in the Ryan Casual Folder that the originals came from. Now what I'm going to do is I'm going to hop into Poser and with Ryan selected I'm going to go into the Material Room and as usual I'm going to close the sides here. I don't need those, thank you and I'm going to move this over. We're going to make sure we are on the shirt material so we have Ryan here, we have the material. I'm going to choose Shirt and as you can see, this is the one we had before and we're going to plug our new shirt into the node. So once again let me just grab this and move it over and try to give me some more space and close that. Alright, so I'm going to take the node that we have and I'm simply going to disconnect it. And I'm going to delete this one here. We don't need that line anymore. So for diffuse I'm going to click on this input, I'm going to say New Node, 2D Texture, Image Map. For the Image Source I'm going to find the shirt that we have. So let me go and do that whole path again. So let me go to Poser 8 and I'm going to go to Runtime and I'm going to go to Textures. It's really quite remarkable to remember this. Poser 8, Ryan, Ryan Casual and here is the Shirt Flat. Alright? With the buckles. Click Open and say OK. Oh, that looks cool. That looks really cool. Check it out. Now let's go ahead and experiment and see how that bump comes out. I'm not expecting great things but anyway, I'm going to go to Bump, New Node, 2D Textures, Image Map and we're going to see if we can find that image and hopefully it doesn't look absolutely terrible. But I got a funny feeling it's going to be bad. I didn't spend a lot of time on it. So we have a bump map and we have the shirt. So what I'm going to do, as I'm going to go back to the Pose Room. I'm also going to zoom in so we can see what it looks like. Looks pretty cool; it's got this kind of Kevlar thing going on. We took the Warp Tool to match the lines up of the shirt. If you really, really wanted to take our time, we could have actually added some stitching or some cuffs to the ends of the sleeves and even to the neck. As I've said before, you would take a lot more time to really finesses and massage your textures when you're doing 3D. This was just a quick way to work. So let's go ahead and do a render and see what it looks like. So I'm going to go to Area Render and I'll drag out a boundary and let's see how the shirt came out. You can use this technique when you want to create superheroes or you want to create Halloween costume, pirate costume, anything. Just find the original texture, make a copy of it to be safe, take it into Photoshop or another image editing application and then experiment. And actually the bump doesn't look quite that bad. We have a little bit of the bump in the actual belt itself. It looks pretty cool. So guys I hope you learned a lot and enjoyed the texture section of this course. Textures really are an incredibly important part of the entire 3D-modeling experience so spend some time online and once again I have a Photoshop course at VTC. There's a Lightwave course, Maya course, all kinds of great stuff. So if you love doing 3D, try to learn as much about it as you can so that you can really finesse and make your work look great. Take care.
Tutorial Information
| Course: | Poser 8 |
| Author: | Dwayne Ferguson |
| SKU: | 34076 |
| ISBN: | 1-935320-92-0 |
| Release Date: | 2010-01-07 |
| Duration: | 7.5 hrs / 117 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
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