Home
Username:
Password:
Poser 8 Tutorials

Materials Room / Toon Shading




Visitors to VTC.com will be able to view all introductory videos for each training course.
Free Trial Members will gain access to first three chapters for each training course.
Full Access Members have full access to VTC.com’s entire library of video tutorials.


Learn More

Subtitles of the Movie

I'm a big fan of the Japanese style cartoon or animation called anime and in anime you typically don't have continual or gradual shading. You usually have two or three colors or sometimes even more that are solid colors that give you that same feeling. We can do that inside of Poser. So I'm going to choose this Hi-Res Ball in my primitives, which are located in my Props Library and I'm going to head over to the Material Tab. I'm also going to close this window. I don't need that, just to have some more space to work. Now, as you can see here, I have the default shading which we see on our sphere or ball and I'm going to add a node to this and I can do this very easily and just, well, have Poser help me out completely by clicking on one of the wacros here, more like a macro and what I can do is click Set Up to Render. Now, this is a great way to start because you can then just change it yourself from here. So I'll go ahead and click on Set Up to render and it's going to ask you, do you want to have the specular highlights on your toon surface? And don't forget, the specular is these bright lights or hot spots on our object that come from the light source. So it's up to you whether you want to have those or not. For now I'm going to say no. And as you can see, we have a new node. This is our toon node and it's plugged into the alternate diffuse. I'll scroll down and we can see we have the dark color going into the light color. But what we can do to make this look a little cooler is to change these colors here. The ink color can be black or you can make it something else like blue. So I'll make it a really dark blue. The dark color I can change to like a green and my light color I can make a really light green. And this will be what the toon shade will look like on my object. So I'm going to go ahead and render this. So I'm going to Render and Render. And now we have a cartoon or toon style shade on our object. If you're not familiar with anime, by the way, just go to the Cartoon Network or just go online and do a search for anime. It's a-n-i-m-e. It's very popular, very dynamic and if you've never watched any, definitely go to a video store and check some out. Some of the really funniest, best, action-packed animations you've ever seen. And man, they can do robots like nobody's business. I mean, good stuff. Alright, so that's an example of how you can apply a toon shader into your renders. Once again, if you want to really get that anime style, try to stick with a color palette that has a light color and a darker color of the same hue and then change the ink color so it's not so harsh. You can even make this a dark green if you want to. And then render that out and you have a more subtle effect. So that's how you can use a toon shader.

Tutorial Information

Course: Poser 8
Author: Dwayne Ferguson
SKU: 34076
ISBN: 1-935320-92-0
Release Date: 2010-01-07
Duration: 7.5 hrs / 117 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7, Flash 8

VTC Sign up & Benefits

  • Unlimited Access
  • 98,729 Video Tutorials (23,265 free)
  • Video Available as Flash or QuickTime
  • Over 1026 Courses
  • $30 for One Month Access
  • Multi-User Discounts Available