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Maya 6 Fundamentals Tutorials

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Maya 6 Fundamentals

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   Course Description
Academy Award® winning Maya® software is the world’s most powerfully integrated 3D modeling, animation, effects, and rendering solution. Maya also adds to the quality and realism of 2D graphics. That’s why film and video artists, game developers, visualization professionals, Web and print designers turn to Maya to take their work to the next level. VTC Author Michael Ingrassia gets you started using Maya 6® with easy to follow, practical projects. To begin learning today, simply click on the Maya 6® links.

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Maya User Interface
  Menus & Buttons (04:56)
  Channels & Layers (06:26)
  Timeslider & UI Displays (05:38)
  Duplicating/Grouping/Parenting (03:16)
Creating An Apple
  Creating A New Project (04:20)
  Basic Modeling Techniques (05:40)
  Adding a Stem (07:25)
  Finishing The Apple (08:41)
  Adding A Leaf (08:23)
  Applying Textures (06:20)
  Final Render (00:36)
Model And Rig A Hand
  Box Modeling The Hand (06:00)
  Creating Fingers (04:50)
  Attaching Fingers (07:20)
  Finishing The Model (03:27)
  Preparing To Rig (02:50)
  Setting Up Joints Pt.1 (04:07)
  Setting Up Joints Pt.2 (05:02)
  Binding The Mesh Pt.1 (05:02)
  Binding The Mesh Pt.2 (06:07)
  Set Driven Keys (01:44)
Jumping Pumpkin
  Overview & Begin Modeling (04:47)
  Cut Out Eyes & Mouth (07:45)
  Extruding Faces (08:00)
  Creating Stem & UV (04:00)
  Applying Procedural Shader (04:49)
  Animating The Pumpkin (06:09)
  Adding Secondary Animation (05:21)
  Rigging The Stem (04:06)
  Applying Glow To Face (04:31)
  Creating Set Driven Key (07:42)
  Creating A Rolling Terrain (03:48)
  Setup Main Lighting Pt.1 (03:45)
  Setup Main Lighting Pt.2 (05:11)
  Adding Secondary Lights (04:41)
  Preparing Proper Rendering Pt.1 (04:41)
  Preparing Proper Rendering Pt.2 (03:48)
Character Setup/Rigging
  Building The Character (05:51)
  Add Torso/Legs & Feet (05:56)
  Duplicating The Sides (06:27)
  Adjusting Legs for IK (03:02)
  Creating Leg Joints (06:31)
  Finishing The Skeleton (05:26)
  Mirroring Joints (06:49)
  Parenting Geometry (04:15)
  Applying Leg IK (06:48)
  Arm IK vs. FK (04:17)
  Adding Pole Vectors (05:42)
  Building Controllers Pt.1 (04:33)
  Building Controllers Pt.2 (03:36)
  Expression Driven Spine (04:43)
  Automatic Hip Roll (03:31)
  Head Control (02:05)
  Final Controls Setup (03:18)
  Channel Control Cleanup (05:19)
Character Animation
  Setting Initial Keyframes (03:22)
  Beginning A Walk Cycle (04:46)
  Alternating The Feet (04:33)
  Adjusting The Graph Editor (05:26)
  Arm & Hip Sway (05:55)
  Finalizing The Walk Cycle (04:04)
Simple Practice Projects
  Creating a Chair (06:05)
  Create A Realistic Eyeball Pt.1 (04:26)
  Create A Realistic Eyeball Pt.2 (04:36)
  Eyeball Adding a Lens (06:26)
  Eyeball Adding more detail (04:54)
  Eyeball Setup working eyelids (06:48)
  Making Simple Teeth (07:01)
  Modeling A Spoon (03:47)
  Creating A Skycube (03:47)
  Create A Rolling Terrain (03:48)
  Applying Paint FX Grass (05:00)
Lights! Camera! Render!
  Three Point Lighting Pt.1 (03:54)
  Three Point Lighting Pt.2 (04:34)
  Three Point Lighting Pt.3 (03:59)
  Three Point Lighting Pt.4 (03:50)
  Three Point Lighting Pt.5 (05:20)
  Gobo Light Gels (03:21)
  Creating A GI Dome (03:25)
  Adding Optical FX (04:39)
  Camera Gates (03:28)
  Camera Paths & Targeting (05:47)
  Depth Of Field Overview (02:53)
  Render Global Basics (06:36)
  Adding Motion Blur & Raytracing (04:17)
Credits
  About this Author (02:00)

Course Information

Course:

Maya 6 Fundamentals

Author: Michael Ingrassia
SKU: 33588
ISBN: 1-932808-37-X
Release Date: 2004-12-29
Duration: 7 hrs / 87 tutorials
Work Files: Yes
Captions: No

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