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MasterClass! - Adobe Flash CS4: Animating with Bones Tutorials

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MasterClass! - Adobe Flash CS4: Animating with Bones

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   Course Description
The addition of bones and inverse kinematics (IK) to Adobe Flash CS4 provided animators with a new level of control over their animations. Instead of having to coordinate the complex motion of separate elements to create convincing movement, Flash animators can now attach graphics to skeletons, known as armatures, and simply animate the bones. In this practical "hands-on" course, VTC author Rick Martin walks you through the entire process of animating with bones from start to finish. You will learn the two types of IK animation, how to create and edit armatures, how to fine tune your bones and artwork, and how to avoid common pitfalls along the way. Work files are included.

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Introduction
  Course Overview (03:26)
Inverse Kinematics & Bones
  IK & Bones Overview pt. 1 (05:34)
  IK & Bones Overview pt. 2 (03:47)
  Boning Shapes (03:33)
  Boning Symbols (05:00)
  Animating Armatures (05:28)
Boning Shapes
  Overview & Setup (06:12)
  Drawing Bones (07:16)
  Editing Bones (04:43)
  Setting Motion Constraints (05:31)
  Modifying Control Points pt. 1 (04:25)
  Modifying Control Points pt. 2 (04:29)
  Binding Control Points pt. 1 (02:20)
  Binding Control Points pt. 2 (04:37)
  Poses pt. 1 (07:04)
  Poses pt. 2 (04:32)
  Poses pt. 3 (06:41)
  Poses pt. 4 (04:58)
Boning Symbols
  Converting to Symbols pt. 1 (04:38)
  Converting to Symbols pt. 2 (03:30)
  Drawing Bones (03:47)
  Adjusting Bones & Symbols pt. 1 (03:59)
  Adjusting Bones & Symbols pt. 2 (04:06)
  Pose Preparation & Constraints (05:40)
  Poses pt. 1 (04:30)
  Poses pt. 2 (05:38)
  Poses pt. 3 (03:13)
Conclusion & Credits
  Wrap Up (01:52)
  About the Author (01:31)

Course Information

Course:

MasterClass! - Adobe Flash CS4: Animating with Bones

Author: Rick Martin
SKU: 34056
ISBN:
Release Date: 2009-11-04
Duration: 2.5 hrs / 29 tutorials
Work Files: Yes
Captions: No

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