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VTC author, Frank Maturi teaches users advanced concepts of Lightwave 3D Modeling. He begins by demonstrating how to set up a Modeler interface, while detailing general and display options, units, layouts, backdrops, and viewports. He then shows users how to find blueprints and reference images from the Web, use Photoshop for blueprint preparation, set up background templates within Modeler, and use tools to create splines. Work files are also included with the tutorial. To begin learning today, simpy click on one of the Lightwave 3D Advanced Modeling lessons.
Finding Reference Photos of Your Car
Building the Roof Splines pt. 1
Building the Roof Splines pt. 2
Roughing Out the Fenderwell pt. 1
Roughing Out the Fenderwell pt. 2
Finishing the Rear Bumper pt. 1
Finishing the Rear Bumper pt. 2
Finishing the Rear Bumper pt. 3
Rocker Panel and Front Fenderwell
Finishing Fenderwell and Begin Door
Rear Inner Fenderwell & Hood pt. 1
Rear Inner Fenderwell & Hood pt. 2
Beginning the Front Fender pt. 1
Beginning the Front Fender pt. 2
Test Patching the Hood & Fender
Finishing the Body Splines pt. 1
Finishing the Body Splines pt. 2
Building the Side Mirror pt. 1
Building the Side Mirror pt. 2
Building the Side Mirror pt. 3
Building the Side Mirror pt. 4
Building the Side Mirror pt. 5
Building the Steering Wheel pt. 1
Building the Steering Wheel pt. 2
Building the Steering Wheel pt. 3
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