So as we saw in the last video we can work with these materials that are In Model due to Susan being In Model by simply clicking on them in our drop-down list. So I'll just go ahead and grab this Light Gray for instance, now we're not going to worry too much about the Character just yet but we are going to worry about how to Set the Color for this. So I'm just going to click on the Color icon and that's going to bring up this Color Selector sort of dialog, it's something you're going to see a lot throughout this entire interface and it's a very different from the way that colors are selected in either Maxwell or in SketchUp. So it has its own unique kind of logic, it works very much the way these types of things work in Photoshop as a matter of fact but if you've never used Photoshop then you might find it a little bit strange. The idea here is that this first box represents the entire range from Light to Dark and from Desaturated to Saturated for any given Hue. And if you want to change the Hue you want to move the Hue Slider, so you can see as I'm moving up and down the rainbow here I'm changing the Hue and that's changing the full range of Hue Values that I have available to me. Now, in order to select something from within this cube we just simply click on this little item right here and move it to wherever we want, and you can see as we're changing that, our Color Chip here is changing, our Color Chip here is changing and the Light Gray Color Chip in our SketchUp Materials Palette is changing as well. So, if I want to go back, you can seem we have this bottom half of this Color Chip that's going to reset this so I'll just click on this and you'll see what happens; it resets it back to that Light Gray Value. So let's say I want to try another one again, let's say I want to try Red and I just want to Reset that so this is sort of your Reset button in case you don't like the color changes that your making so you can feel free to make changes here and then just Reset it if it doesn't work for you. Now likewise, we also have Color Sliders here, now I don't find this to be all that useful and the reason why is because I find it very hard to visualize what's going to happen when we're giving a certain percentage of red, green or blue. Now, also what makes this even more complicated is that unlike normal RGB that you would find in SKetchUp, this has a Value of Zero to 255 which is more typical of the way Maxwell does RGB and Photoshop as well, so this isn't really necessarily a percentage in the way that you would think of percentage values. This is very useful for inputting very precise RGB Values however; it's not so good for just trying to come up with colors on the fly, for that purpose I think that this is a better solution. Now, click on this little dot next to the item and any of these items are going to have a little dot next to them and if you click on that little dot you're going to have the option to Reset a Value. So I'm just going to hit Reset and all these are going to be Reset, so that's one way that you can reset those values very quickly and easily. Over here you can see we can change the decimal places or we can say Reset and so on and so forth. Now, above that you'll see that we have the Mode, so here it's saying Link to Application, if we make a change that's being fed into the application, however, if we turn Use Specific Color On you'll see that I make that change to this Teal color but that doesn't get updated over here. So, if you want to have your changes updated in a way that you can see them in SketchUp then you're going to need to use Link to Application. Now, just for the sake of argument here, I'm just going to go ahead and select the beige of her skin tone and I'm going to start making those changes and you can see that now that is reflected in her skin tone, however if I break that link and I use Specific Color instead I can choose Green but you can't see that Green here. Now if I want to lock that green in I can simply click on that and it will lock it into this bottom chip. And now if I say Link to Application and click on this bottom chip, now I get the green. So this is a way that you can break the link, try some stuff, store a chip and then apply it to whatever it is you want to apply it to. Now finally, under here we have Named Colors and this is just a list of different named colors that you can scroll down and choose, as you can see you have a lot of colors to choose from. Next to that we have Numbered Colors, and these are basically the RAL Library Colors and they're a little bit different form my RAL Library Colors but they're basically more or less meant to be the same things. And then finally we have Custom Colors, and here we can create a Custom Color so let's say I like that swatch and I want to keep it, so I'm just going to go ahead and click on this and we're just going to name this one Susan Green, and hit OK. So there we go, now if we go here we'll always have that Color Chip, now let's say I don't like that Color Chip, I can click on it, drag it over to the Trash Can and that will Delete it so that it's not on my list anymore. So that is your Color Picker and now we're going to go ahead and move on to discussing some of these basic Characters that you will use to determine what it is that you want your embedded SketchUp Materials to behave like.
| Course: | Google SketchUp to Maxwell Render Workflow |
| Author: | Jason Maranto |
| SKU: | 34210 |
| ISBN: | 1-936334-83-6 |
| Release Date: | 2011-03-22 |
| Duration: | 8 hrs / 82 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |