Introduction to Character Development / Techniques & Processes Taught
Subtitles of the Movie
There are many techniques and processes taught within this video training course. Among them, we'll go into Maya, customizing the tool sets specifically for character development, I'll show you many of the low poly creation tools and techniques, the layout UV tools and how to clean up your model and subdivide faces for exporting into ZBrush. Within ZBrush we'll go through all of the basic steps of bringing in mesh and how to do the general sculpting and working with brushes all the way up to the refined detailing and painting the model, then finally exporting out the maps and meshes correctly. And then finally back in Maya I'll show you how to import in all of the mesh and maps, generate the final shaders and finally save out your final project and make it game ready.
Tutorial Information
| Course: | Game Design: Character Development 1 |
| Author: | Michael Ingrassia |
| SKU: | 34000 |
| ISBN: | 1-935320-48-3 |
| Release Date: | 2009-06-11 |
| Duration: | 8 hrs / 110 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
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