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GIMP 2.6 Tutorials

Wrap Up / Review




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Subtitles of the Movie

In this movie we're going to do a brief review over all of the different things that we talked about inside of GIMP. So we actually covered a lot of ground in how to use GIMP for a lot of different purposes. We did look at how you can retouch photos, how to resize photos. We looked at how you could create digital images. We looked also at how you could create web graphics. Now, of course, those are just some of the general things that we did. We took a look at every single one of our tools in the Toolbox, as well as a lot of the options that were available to us in the Tool Options Dialog. We also talked a lot about the interface and how it works and how to customize that, particularly by moving your different dialogs to be floating dialogs and then how to dock those dialogs to your dockable areas. So what we ended up seeing with our different selection tools is that our selection tools have a lot of the same options. Now, we also ended up seeing that we had some multi-purpose tools such as the Paths Tool, which can be used to make selections as well as to create shapes on its own and then there was the Color Picker Tool which allowed us to select colors for painting purposes, as well as to create our own palettes. Then we had the Zoom Too, which allows us to zoom in or zoom out. Then we also had our Measure Tool which allowed us to make measurements. The Move Tool was a multi-purpose tool we used a lot for moving selections as well as pixels and paths and then the Align Tool was a pretty handy tool to use to line items up to other items. And then we had the Crop Tool, which allowed us to remove elements from the picture that we no longer wanted. Then we had our Transformation Tool, which allowed us to rotate, scale, skew, change perspective and flip. Now, again, our Transform Tools, for the most part, had the same options. So we have our Transforming Pixels, Transforming our Selection Indicator or Transforming a Path. We also had options for the direction, interpolation, clipping, preview and so forth that ended up being pretty much the same. Our Flip Tool was the only one that had less options with flipping either horizontally or vertically. Our Text Tool allows us to add text to a document and we have options in terms of what fonts we're going to use, what size to make it, how it's going to line up with the pixels and how we can make it appear smoother. We can choose color. We also have some typography setting, such as justification, indenting, line spacing between lines and then character spacing between characters as well as putting text on path and turning our text into a path. Then we have our Drawing Tools. We have our Bucket Fill Tool, which allows us to fill in with either solid colors of patterns. We have the Blend Tool which allows us to fill in with a gradient, the Pencil Tool which allows us to draw. Now, of course, our Pencil Tool and our Paintbrush Tool allow us to do essentially the same thing. The big difference is that the Pencil Tool will always have hard edges. The Paintbrush Tool can optionally have hard edges. Now, with our painting tools here, we do have a lot of the same options down here, including the Blending Mode and the opacity and brushes and scaling. So we end up seeing that with our Pencil Tool, Paintbrush Tool as well as our Eraser Tool. Our Eraser Tool allows us to erase pixels and then the Airbrush Tool allows us to paint into our image at a specific rate and to control how quickly paint builds up. Then we have our Ink Tool, which is going to act kind of like a calligraphy brush. And then we have our Retouching Tools here. The Clone Tool is going to allow us to sample from one area and paint it in somewhere else. The Healing Tool is going to allow us to do something very similar; however, it's going to be sampling pixels from where you're trying to paint in and blend it with what you're sampling from. Then we have our Perspective Clone Tool, which allows us to make clones of image content while applying perspective transformations. And down here we have our Blur and Sharpen Tool which allows us to blur an area or sharpen it. Then the next in our Touch-Up Tools there is our Smudge Tool, which allows us to basically finger paint over an image. And then lastly we have our Dodge and Burn Tool, which allows us to increase or decrease the overall lightness or darkness of an area. Then we had our Color Chips where we could click and bring up the color chips and over here in our dialog we have our Layers Dialog, our Channels, our Paths and then our Undo History. Down here we have our Brushes, our Patterns, our Gradients, our Palettes and then our Foreground and Background Color Picker. Of course, these are not all the dialog boxes that we have. We do indeed have more. If we go to the Windows Menu we can see Dockable Dialogs and we can pick the ones that we want to use. Now, not only did we learn all of that about our interface, we learned a whole lot more that I could not possibly cover in such a short period of time but if you recall, we also learned a lot of the different things we can do in the Colors Menu, such as adjust our contrast using both brightness contrast and levels. We also took a look at the Filters Menu and used a lot of the different filters that were available from here. And then the last thing we ended up doing is we look at how we could download plug-ins and use those plug-ins to enhance the capability of GIMP. Now, I do hope that you picked up a whole lot of good information from this series and I hope you had a lot of fun doing so and that the information you picked up will allow you to continue to have as much fun as possible using GIMP for a lot of your projects in the future. Now, keep in mind that GIMP is constantly being revised so a lot of this information is going to pertinent for the future but who knows what might change in the next release. Now, if you really enjoy using GIMP, it is recommended that you somehow participate in the open-source community. Perhaps the easiest way to contribute back to the community is just to donate some of your money to GIMP or perhaps if you are of the mindset, you could learn how to develop for GIMP and help improve this toolset overall. Now, that's a basic review of what we did inside of GIMP and like I said, I hope you had a great time doing this. I had a great time showing you all these wonderful little tools and playing around here. So I hope that you continue to learn as much as possible using GIMP and as a last recommendation, I would say get out there, search for tutorials for other applications and do it inside of GIMP because you're going to be surprised at all the things that you can do inside of GIMP that you may not have thought possible. So thanks a lot and I hope you have a lot of fun using the GIMP in the future.

Tutorial Information

Course: GIMP 2.6
Author: James Street
SKU: 34004
ISBN: 1-935320-50-5
Release Date: 2009-06-23
Duration: 12 hrs / 130 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7, Flash 8

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