MIDI & Audio / Audio Tracks
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Audio Tracks. In this lesson we're going to briefly look at the process of creating an Audio Track in Finale 2010. For this lesson we will again be using the Demo lesson5 file that was provided with your course. In Finale we have the capability to import a WAV, AIF, or MP3 file into an Audio Track within Finale. Audio can also be created by recording using the HyperScribe Tool. Generally, to work with Audio Tracks we will want to go to the Studio View. We can do this by going to the View Menu and clicking on Studio View. On the PC we can also press Ctrl-Shift-E. And, Next, we can go to MIDI-Audio and go to Audio Track. If I click Add Audio Track this will create an Audio Track above the top Staff in my Score. Here I can again go back to the MIDI-Audio Menu and I have the option to Load Audio, if I want to Import a Preexisting Audio file, or I can record them by pressing the Record button and using the HyperScribe Tool. We'll explore the HyperScribe Tool a little bit later in the course. While Finale 2010 does give us the ability to playback an Audio file along with our Finale document, it doesn't provide many tools for us to edit our Audio. In the event that we need to edit Audio you'll want to go to an outside dedicated digital audio workstation software program. There are many of these available, several of which include Pro Tools, Qbase and Logic. To import a file you go to the MIDI-Audio Menu, go down to Audio Track and select Load Audio. This will give me the option to load a variety of file types. Again, we have the option to import WAV files, AIF files in a variety of different formats, as well as MP3 files. For this lesson I'm going to select a WAV file that I created for this lesson. If I select the file and click Open that will import the file. At this point, the Audio Clip Attributes dialog box comes up. This gives me a number of options including the chance to overview several things about the file; the option to select a Start location in the Score and define the number of Repeats; and the ability to Trim the Audio file by selecting a Start Point after the beginning of the file, or an End point before the beginning of the end. We also have the option to Display Units in Time or in Samples. I'm going to press OK and we see here that the Audio file has been inserted and we can see the Waveform. We have the ability to balance it versus our Finale Instruments by using the Mix View on the side of our Studio View. So, by scrolling our Volume knob we can adjust the Volume, Pan it, Solo or Mute the particular track we're working with. We also have the option to Export our file as an Audio file. If we are using Play Finale through VST, we only have the option to export it as a WAV file. However, if we are playing Finale through MIDI and I'm just going to select Play Finale through MIDI under the MIDI-Audio Menu and then I can go back and Export as Audio file. We have several more options including the ability to save it as a WAV file or as a compressed MP3 file. I'm going to Cancel out of this. This gives us a brief overview of working with Audio in Finale. While Finale was not designed to be a fully functional digital audio workstation it is convenient, on occasion, to have the ability to work with audio in a file. For example, I do film scoring and it's often very convenient to be able to import the audio from a QuickTime file into an Audio Track so that I can make sure my score is not stepping on any dialog or anything else in the film.
Tutorial Information
| Course: | Finale 2010 |
| Author: | Brandon Vaccaro |
| SKU: | 34148 |
| ISBN: | 1-936334-41-0 |
| Release Date: | 2010-07-30 |
| Duration: | 9 hrs / 127 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
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