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Hey everybody, this is a very, very brief explanation of Work Files. You will find in many of the VTC courses, Work Files which you'll find either downloadable or on the disk that you have your course on. So if you hear an author like myself say, hey guys, make sure to open up the work file, that you'll, you know, blah, blah, blah, check out your disk or the folder and of course you'll be able to navigate right through that structure and find the file we're talking about. For example, in many of the courses I do, I provide my own custom storyboard paper and I'll tell you that it's available in your Work Files Folder. So now you'll know what I'm talking about and where to look. Sometimes you'll also find sketches and other resources created by the author that will be contained inside of that Work Files folder. So once again, these are for your benefit, these will often help you to follow along or to give you some kind of resource that you can use at a later date. For example, pictures, sketches, storyboard paper and that kind of stuff. So once again, the Work Files Folder, it's for you guys, it's available on your CD or available to download.
| Course: | Concept to 3D Art for the Game Designer |
| Author: | Dwayne Ferguson |
| SKU: | 34310 |
| ISBN: | 978-1-61866-036-7 |
| Release Date: | 2012-03-10 |
| Duration: | 8 hrs / 88 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |