The beautiful thing about being an artist is that we can draw on anything these days. Me in particular, I use my iPad and I sketch on that using a wide variety of apps. So I have a stylus and I can sketch on a train, in the living room while I'm watching TV, anywhere. It's really great but of course I still love the feel of paper. So I'm going to just show you some of the things I use when I'm drawing. Now this is not a picture I took by the way, I simply did a search for a, a mechanical pencil and a sharpener because this is the kind of thing I draw with. I use one of these guys here, mechanical pencil, with these leads and my favorite lead is 2H. Okay. I like the hard lead and you sharpen it with this guy here and of course a traditional piece of paper or a sketchbook. Doing tons and tons of sketches just anywhere, a coffee shop or whatever. And then I either scan it in with a scanner or I take a picture of the sketch with my iPhone or I take a Screen Grab on the iPad, email it to myself. That way I don't have to have the extra step of using a scanner, just a little sneaky way of using technology. So just to re-iterate that, I use an iPhone, just in case you have never heard of it, which is almost impossible these days. So this is the iPhone. Okay. So let me go ahead and close that. Now as far as working in a digital method. Alright. As we know this is the analog, the traditional way of working. The tools I want to recommend to you now, are of course, the tablets. Now I'll start with the least expensive, Wacom Tablets and I always mention and recommend Wacom because they are pretty much the industry standard and I've been using them for years and they can really, really help you to draw more naturally, because you're using a stylus. This guy right here is called a stylus and you're drawing on this surface which acts of course like your paper or your canvas. So this is the Bamboo line and these typically are around about 100 bucks and some change. Really good stuff, a nice entry level tablet but it, it's very good, you could do quite a bit with this. So don't feel that you have to get like a super expensive device. This is fine. Now moving up in the list of course, would be the Intuos line. The Intuos4 and I'm using one of these guys, right here, I think the medium one. This is a really nice one; the difference in between these two guys is that the pressure sensitivity in the nib is much more precise in this guy right here. So you'll get a nice, smoother, higher quality line and it will feel a little bit better when you're drawing. Alright. So the Intuos4 is the current model of the Intuos line and I believe there is a wireless, yep there's a wireless version. I kind of wish I had that one. I still have the plugged in one which I don't, well you know I want to move to the space age. So I want wireless everything. I want a wireless toaster but moving along. We also have the higher end models of the Wacom line and these are called the Cintiq and these are perfect for people who have a little bit of extra dough in their pocket because you draw actually on the screen itself. A 21 inch monitor that you draw directly on, there's nothing quite like it. I've used this and it feels amazing. Your speed actually triples. Okay. Because you don't have to worry about, you know, drawing with the Wacom Intuos or the Bamboo while your hand is moving down here, your eyes are looking at the screen. In here you are drawing on the screen, so it's really great. So as you could see, the price for this one's about 2 grand, but there is a 12 inch one, that's $999, so if you want to get into the Cintiq, this is a great start for you. Now what kind of applications do I use? I use Photoshop to do a lot of my sketches and because I get bored very easily, I switch so often. Sometimes I'll be in Corel Painter, sometimes I'll be in Manga Studio, sometimes I'll be in ArtRage, sometimes I'll be in SketchBook Pro. It just depends on the coffee I've had that morning. So you know, as long as you can draw in it, it's going to be good. So explore and experiment, there is no right or wrong. What the client wants is a good sketch, how you give it to them, it's up to you, whatever makes you happy, as long as the client gets what they want. So that's a peak at some of the applications that I use. Now as far as the 3D realm, I use ZBrush for sculpting, I use LightWave 10 for modeling, I like using 3D Code as well, very great application. Maya, Mudbox, once again, no right or wrong. Now if you're going to be working for a company, you might have to of course, work within their pipeline. So it's a good idea to find out what the industry standards are if there really are industry standards these days, because these applications are so powerful. Man you can even use an application that's free called Blender to do almost anything. It's, trust me, it's awesome, Blender. Okay. Just do a search for Blender, you can do a search by going to Blender.org and you can download it. So guys, I hope that gives you a peak into some of the things that you might want to consider, that will help you as a digital artist and also as a traditional artist.
| Course: | Concept to 3D Art for the Game Designer |
| Author: | Dwayne Ferguson |
| SKU: | 34310 |
| ISBN: | 978-1-61866-036-7 |
| Release Date: | 2012-03-10 |
| Duration: | 8 hrs / 88 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |