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Autodesk Combustion 2008 Tutorials

Operators / Text Operator

Subtitles of the Movie

You wouldn't really be able to create interesting motion graphics without the use of text in many instances. So Combustion, of course, has a Text Operator that you can bring into a composite by choosing File, New and then choosing of course from the Type List, Text. I'll leave everything else at the defaults and click OK. And as you see, we have a brand new Operator to work with, complete with its own set of controls. The first thing you'll notice down here is that we have these Text Controls. We have the Basics, which will give you the Fonts. We have some Attributes. We have Layout and you have Advanced. So what we can do is to start, of course, with Basics and I will cover how to use this Operator more in depth in the tutorial. So this is just a little sneak peak as to what you can do with the Text Operator. So you'll notice that we have this Text Editor over here on the bottom right and when you click in here, you see a little I-beam cursor, which is ready for text input. So you can type anything you want to. I'll just go ahead and put a word in there. And when I do that, I have the ability to place this in the Operator itself. So I'll zoom out a little bit and you see it's right there. Here is the word as reflected right in the Text Editor. We also see in our Workspace that we have the Text Operator as well. And we can twirl it down and you'll see something that you might not expect. Even though we typed one word, Combustion treats each and every letter as a separate element. So if I click on the T Layer, I can click and move that there. I can grab the Y and I can scale it or I can do whatever I want to, move it over here. I can do the same thing with the P. And of course, anything else that I have in this particular Operator. So I can create some very interesting effects that will be very difficult to do if we were to not use this method. So I have Type and the best thing about this I can move everything as one whole package by going back to where it says Text here. And I can click and I can move the entire word around. So you can think of the possibilities when it comes to animation. You can have letters fly in individually. You can have them seem to explode away from each other and once again, you can do that by clicking on each element or each vector piece of type. Like everything else, of course, you can rotate things by going to the handle here. You can resize so you can squash and stretch and whatever you'd like to do. I can even return to the Type Editor and I can add more words to it. So I can put an S here, for example, and make it Types. And now here is our S. And once again, I can move this individually. So it's very, very cool. Other things I can do, of course, are the same things you can do in other controls, such as have the ability to Scale with the slider here. We can Shear. We can move the Pivot Point. We can Rotate and we can change the position. I'll talk much more about how to use Type inside of Combustion, but I'm pretty sure you can see how exciting it can be by taking regular letters like this contained in a word and still have the ability to have full control over each vector shape that makes up the entire word. Also being able to move one thing at a time as well as the entire word.

Tutorial Information

Course: Autodesk Combustion 2008
Author: Dwayne Ferguson
SKU: 33903
ISBN: 1-934743-90-9
Release Date: 2008-09-08
Duration: 9 hrs / 121 lessons
Work Files: Yes
Captions: Available on CD and Online University
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7, Flash 8

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