Color Warper / Vector Scope
Visitors to VTC.com will be able to view all introductory videos for each training course.
Free Trial Members will gain access to first three chapters for each training course.
Full Access Members have full access to VTC.com’s entire library of video tutorials.
Learn More
Subtitles of the Movie
The Vector Scope is a tool similar to a histogram that allows you to view your color information in real time. It's located under the Window Menu and it's right here; Vector Scope. I can also access it by right clicking in the Viewport and choosing the Vector Scope and selecting Show. Now, this is a Vector Scope and it shows us our color information in either a 2D or a 3D format. And if you look closely, let me go ahead and pan this over a little bit, you can see that we have yellow and we have magenta up here and you can see that the little letters there give you an idea of where the colors are. Notice that the blue is in the blue quadrant and any yellow pixels would be in the yellow quadrant and so on. So how do you get this Vector Scope smaller? It's pretty big. Well, you can hold down the Option Alt or the Alt and Option Key if you're on a Mac, that would be the Control Key and hit the Negative Key on your keyboard. You can also hit the Plus Sign to zoom in on the Vector Scope. So once again, that's the Alt and the Control Key or the Option and the Command Key if you're on a Mac to zoom in and out. And I'm also using my numeric keypad to do this because sometimes it doesn't work on the regular keypad. So I'm going to zoom out and if I want to move the Vector Scope, I can't just click on it. I'm moving the image. I have to hold down Alt or Option and then the Vector Scope will move. That's the 2D Vector Scope. I like this one but I prefer the 3D Vector Scope. So I'm going to zoom in just a little bit and I'm going to go to my Window Menu and choose the 3D one. And I know what you're thinking. It's, it's still 2D. It's still flat. Well, I'm going to show you how to change that. If I hold down the Alt, Option and Control Key and that depends on your platform by the way. If you're on a Macintosh, it would be the Option and Control and on the Windows PC it would be Alt and Control. I can spin this Vector Scope around to see the color information in there. And I have the lines in it to tell me what axis I'm looking at. So the green is for Y, Z is blue and red is for X. And once again, I'm holding the Alt Key to move it and I'll go ahead and rotate this a little bit more. So what's the point of this? Well, if you want to see your colors change in real time, you can keep your eye on the cube and when you move things around, for example I'm warping things, look how the colors change. So I'm pushing everything towards more of a red color and I'm looking at the shift in there. So I'll go ahead and actually add a different operator to show you that you don't just have to use the Color Warper. You can use something, for example, like the Color Shift. So if I shift everything to a different color, look at the shark as well as the Vector Scope as it shows me the representation of those pixels inside of the cube. And this is handy, for example, if a client says I don't want any green at all in this artwork. So you can look in there and make sure you don't have any by getting rid of it and then now you see that we have no green. And that's pretty much one of the uses. You have a more precise indicator as to what pixels and color ranges you're dealing with. You also have the ability to look at the Luma information and that's going to be the white and the gray or black all the way in the background. So this little black box back there, that's for the black and for up here it's white. So I'm going to put my hue back to where it was and I'll just go ahead and knock my saturation down and I'll increase it so you can see that the colors are changing as well as the Luma Values. Especially when I work on the lightness. So I'll increase the lightness of that and I'll drop my saturation down and I'll slowly but surely get the colors that I'm looking for when I look in the scope. So that's what it really does for you. It helps you to make more accurate color corrections because you can look here and see whether or not the colors that you are trying to get rid of or trying to achieve are represented in this scope. Once again, you can right click, you can look at it as a 2D scope or a 3D. You can also, by the way, show the canvas, which is that black area back there. You can also show the source, which we're looking at and we can show the result, which is the pixel information that was floating around in here and we can also get rid of the outline. So you can look at this in any way that you're most comfortable with, but it's a really nice tool to use when you have to hit a specific color range and make sure that some other colors are not in there.
Tutorial Information
| Course: | Autodesk Combustion 2008 |
| Author: | Dwayne Ferguson |
| SKU: | 33903 |
| ISBN: | 1-934743-90-9 |
| Release Date: | 2008-09-08 |
| Duration: | 9 hrs / 121 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
VTC Sign up & Benefits
- Unlimited Access
- 98,729 Video Tutorials (23,265 free)
- Video Available as Flash or QuickTime
- Over 1026 Courses
- $30 for One Month Access
- Multi-User Discounts Available
United States 