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Before moving forward I believe it's best to take a look at the differences between vector and raster graphics. There are also sometimes called bitmap graphics. If you're new to computer animation or computer drawing in general it's best to understand the differences between these two file types. Now on screen I have a face that looks similar on both sides. However, one is a vector graphic and the other is a bitmap graphic. Now if we were to go to File and Preview this will create a render of that current frame on our project file. So basically we can see what the audience will see once we're all done and we render this stuff out. Sometimes when you create vector graphics in Anime Studio the graphics may look a little bit rough, however once you render them out you'll see that everything looks smooth and crisp so you don't have all those rough looking lines interfering with the overall look of your project file. But anyway once I render this out you can see that the faces look the same. There's actually really no difference between the two in terms of quality. So what are the differences between vectors and bitmaps? Well let's close out of this window here. And let's dissect this step by step. First whenever you create or draw in Anime Studio using one of the Drawing Tools, you'll be creating a vector graphic. Now with vector graphics you have the ability to easily edit the lines, the curves the fills and so on. On the left side of my screen is the vector graphic. So I can just pop over here really quick to zoom in and if I take for instance the Translate Points Tool and I move these points around, you can see I can easily alter this graphic. And don't worry about all the technical aspects of these tools, you'll be learning that very soon here. Just pay attention to how these vectors and bitmaps differ especially in terms of usage and quality. But anyway as you can see I can alter the way the vector looks very easily, just by using that one tool. I can also change the fill colors, I can adjust the line thickness. There's many different things I can do with a vector graphic. So that is one huge advantage with vector graphics, especially in Anime Studio is that you can edit them at any time which makes tweaking your characters and objects very easy to do. Now the second advantage to a vector graphic is the fact that they are very low in file size. So whenever you save your project files you will be able to keep the file size lower if you are using vector graphics. And finally no matter how large you make this graphic, no matter how much you adjust the size dimensions, the quality will remain the same for the graphic. And to demonstrate that I can take this Camera Tool and just zoom in on this graphic and nudge it over like this. And now if I go to File, Preview you can see that it retains the smooth, sharp look and again that is a big advantage for us when we are working on our project files. So if you want to do a zoom in or if you want to enlarge the graphic, it makes it very easy when you are using vector images. So now let's look at the raster or bitmap graphic. So first of all when you import a bitmap into Anime Studio you have very little options in terms of editing the graphic. So if I come down here and just click on it on my Layers Panel, you can see on my Toolbar I don't have really that many tools to deal with. And we'll be covering what all these tools do exactly in a future lesson. However, we can basically move the graphic around and we can enlarge it. And that's really all we can do with a graphic in Anime Studio. Now graphics are great because you can alter them in other programs like Photoshop and then import them into Anime Studio. They give you more detail especially if you are using a photograph. In this case I'm just using a saved image that I created in Anime Studio. But if I were to take a picture of a person or an animal I could bring that in, break it down and we could use it for animation. However, there is the disadvantage again as to being able to basically edit it or manipulate it in Anime Studio. On top of that the file sizes of your project files will enlarge when you import images. And of course the more images you import the greater the file size as well as the detail of the images. If they're really high detail it will bloat up your file size quite quickly. And finally when you zoom in or enlarge these graphics, as I'm doing right now, you can probably already see this. They get fuzzy and pixelated and that's because they are made of pixels not curves and lines like a vector graphic. So if I were to render this out by going to File, Preview and you can also use Control plus R if you're on a PC or Command plus R if you're on a Mac. You can see that it looks much more blurry, it's much more pixelated and it just doesn't look as good as the vector graphic. So that is the other disadvantage when using graphics or bitmap images I should say. When you enlarge them or you zoom in you will eventually hit that point where the image just does not look very good. So those are some of the differences between the two file types. Now since we will be using the majority of Drawing Tools in Anime Studio for the series, we'll mostly be working with vector graphics. However, there will be a lesson where I show you how to import an image as well as convert it into a vector graphic so we have some other things we can do with the images if you are using Anime Studio 9 or above.
| Course: | Anime Studio Pro 9 |
| Author: | Chad Troftgruben |
| SKU: | 34402 |
| ISBN: | 978-1-61866-088-6 |
| Release Date: | 2013-01-24 |
| Duration: | 7.5 hrs / 91 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |