So now we have completed the brainstorming session of our writing process. Well I shouldn't say that because basically brainstorming never ends. You will probably come to a point when you are writing or even when you're animating when you want to go back and make changes. But for now the initial stage of the brainstorming is complete and as you can see I have added a few more items to the list. I've even added some optional items such as maybe the alien could be a monster and if the monster scenario is true then we could have this take place in a haunted house. Maybe the cartoon could end at a cliffhanger and so on. So again brainstorming doesn't have to be linear, you can just have basically a bunch of ideas that you may or may not incorporate. So now the next step maybe to take all these ideas and put it into a more chronological state and to organize it and filter out some of the stuff that may not quite make sense. So what we can do is open up a new piece of software, something like Microsoft Word. Or if you don't have Word you could use perhaps Google Drive. There you have the ability to write and save documents just so you can get into a more robust piece of software. And Notepad would work as well you just wouldn't be able to do bullet points as easy. So once you have your document open and I can just put this aside, we'll first create a bulleted list. You can either do a number or just a plain bullet list. In this case I'll just do a numbered list. So with the ideas I had I want to have a chase sequence. I have to decide between the alien scenario or the monster scenario. Well given we are just doing this as a tutorial run, I'm just going to go with the monster scenario. So I will say that the film starts with a haunted house. Oops look like I don't know how to spell today. Okay. So we have it starting with a haunted house. So maybe with this if I hit Enter and then Tab we could show an outside shot of the house to begin with. And then maybe inside now we could have perhaps a tracking shot of the mansion and then maybe our characters then come on screen. So tracking shot of hallway, characters come on screen. So that's our start. So next we want to advance this forward more. Now with your outline you don't need to get too specific, you're basically taking your notes and you're defining them a little bit more. Adding a little bit elaboration but you're sticking to basically the main points of your brainstorming session and you're just basically putting them in order. When it comes to dialog, action, character motives and all of that stuff, we will, will definitely be doing that in the screenplay session and you can do some of that here. But for an outline I typically try to stick with the main ideas. So next we want to focus in perhaps on the chase sequence. So we can just name this next bullet point chase sequence. So maybe we'll have our main character looking back and forward as he sees the monster gaining on him. And then we could even do a little thing right here saying the monster gains on him throughout the whole sequence. And we probably want more than just running. I mean running is great but let's add some details to this. So maybe he's dodging furniture. Maybe we have the main character jump over an end table at one point. We could even have him bounce on a couch which causes dust to fly up all over the place. And that could even hinder the monster if we want it to occur that way. So those are some examples of outlining what we want to do for this portion of the cartoon. And we could add some other details as well but I think I'll leave it right now. We'll try to keep it as simple as possible for this particular outline. So now we'll get to the third part where the character falls and maybe we'll have the character run. And then he steps on a trap door which causes him to fall. Now we can go to the tunnel. So we'll have the character basically falling through a tunnel. And then we'll have the basement scene. Character will land in basement, maybe he's struggling to stand up. And then perhaps the monster busts through the ceiling because it's like you think that the character has escaped but he hasn't, the monster still knows where he is. Monster pins our character against a wall and then cliffhanger. That's basically where we'll leave it so that you can write more on this or we can animate it out to that point and then from there you can decide what you want to do with it afterwards. So that is how we will create our outline. Again it's pretty simple, this is going to be a pretty short animation though. I mean there's not a whole lot of elaboration here and so when it comes to planning even though planning is important for any type of cartoon or film, no matter how short or whatever the duration is, it's always best to plan this stuff out before jumping in.
| Course: | Anime Studio Pro 9 |
| Author: | Chad Troftgruben |
| SKU: | 34402 |
| ISBN: | 978-1-61866-088-6 |
| Release Date: | 2013-01-24 |
| Duration: | 7.5 hrs / 91 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |