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Adobe Premiere Pro CS3 Tutorials

Working with Project Assets / Working with Markers




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Let me close out this section of the tutorial on working with project assets with a discussion of timeline markers. Timeline markers indicate important points in time, and help you position and arrange clips. Each sequence and each clip can individually contain up to 100 numbered markers labeled from 0 to 99, and as many unnumbered markers as you want. I have some unnumbered markers here. In this clip you can see these icons here representing where those markers are. I also have an interface control that will go to the previous marker, and another one over here that will go to the next marker. These are equivalent to the Go To Next Edit and Go To Previous Edit over here in the Program view. Clip markers that you set up over here in the Source view also become icons within the clip as it appears in the Timeline, and sequence markers appear in the sequences Time Ruler. In general, use clip markers to signify important points within an individual clip. For example, to indicate a particular sound or action, use sequence markers to specify significant time points in terms of a sequence. Working with markers is much the same as working with In- and Out-points, however, markers are only for reference and do not affect the video, except for markers set up as Web links. More about that later. In addition to setting markers, you can also use commands to remove markers and also to queue the current time to the next, previous, or numbered marker. To add or change your markers, simply move your Current Time Indicator to the location where you want your marker, and then to add an unnumbered marker just click on the unnumbered marker icon right here, Set Unnumbered Marker, and notice that there's a new marker there. And there's another new marker right there. To remove markers, go up to the Main menu up here, choose Marker, and then Clear Clip Marker. I can clear all the markers, I can clear just the In- and Out-points, the In-points, the Out-points, or I can clear a numbered marker, and I just choose which of the numbered markers I want to remove. In this case I only have one unnumbered marker, 0. Let's go ahead and clear that one, and now let's go back and Clear Current Marker. Notice that that's grayed out because I'm not on top of a marker. So let's use the Go To Previous Marker button, go to the next marker, and now choose Marker, Clear Clip Marker, Current Marker, and that will eliminate that current marker. Those are kind of hard to see there. I think the markers here in the Program view are easier to see. To add an unnumbered marker to a sequence over here in the Program view, same procedure. Move your current time indicator to the location where you want to add the marker. Once you find that location, just click on the Add Unnumbered Marker or Set Unnumbered Marker button there, and it gets added. Let's add one more here. Let's zoom in so we can see these a little bit better, and let's add another one here. Let's zoom in quite a bit more there, and let's go ahead and add another unnumbered marker. To add a numbered marker, again move the Current Time Indicator to the location where you want to add that marker, and then from the Main menu choose Marker, Set Clip Marker, and let's choose Next Available Numbered Marker, and that'll be marker 0. Let's add another one here, move the Current Time Indicator, Set Clip Marker, Next Available Numbered, that'll be one. I can see these markers if I choose Clear Clip Marker, Numbered. Notice that there are the two numbered markers that I added, 0 and 1. Moving markers is even easier. To move the markers in a clip already in the sequence, open that particular instance of the clip in Source view by double clicking on it in the Project Panel, and then basically grab the marker as you can see them there, and move them where you want them. To move markers in your sequence, go to the Program view and you'll see all your markers there. Simply grab the marker, click on it with the mouse and drag it to the new location. I should probably point out here that you cannot move a sequence or clip marker by dragging it away from the Time Ruler. This would be kind of an intuitive way to do it, but it doesn't work. Notice I'm clicking on the markers as I'm dragging them up or down, and they're not moving at all. So in summary, markers help you make sure that you're working with the version of the clip that you want and mark significant locations in your clips and sequences. Markers added to a source clip opened from the Project window also appear in the clip when you add it to the sequence. But changing a source clip's markers doesn't affect individual instances of the clips that are already in the sequence. And that'll wrap up this section of the tutorial on working with project assets. In this section you learned how to customize the Project Panel, how to organize clips in List view, you learned how to manage your clips and reinterpret them, you've learned how to view clips in the Monitor window, and all about the Monitor window playback controls. You've learned how to navigate clips using the time displays, as well as how to use a Reference monitor. You've learned how to work with clip sequences including nested sequences, how to set In- and Out-points using the Trim monitor, and also the View, Source view, and the Program view. And you've also learned how to work with markers.

Tutorial Information

Course: Adobe Premiere Pro CS3
Author: James Gonzalez
SKU: 33834
ISBN: 1-934743-40-2
Release Date: 2007-12-20
Duration: 8 hrs / 98 lessons
Captions: For Online University members only
Compatibility: Vista/XP/2000, OS X, Linux
QuickTime 7, Flash 8

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