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There is a filter that allows you to create textures such as brick, burlap, sandstone and alike and it can be really handy when you want to extenuate an image such as this one but adding like a, a damaged brick wall in front of it. So I'm gonna go to my layers here and I'm gonna choose to create a new layer and on this layer I'm gonna draw with my polygonal lasso tool which I use quite a bit just to pretty much beat up wall. And um this is going to be like our, our perspective of this scene. So we are standing in front of this wall and as you notice you can also draw outside of the document and this is gonna be the wall and we're like here looking up at this building. So we have this wall, I'm gonna go ahead and choose a nice color and I'm gonna choose it based on some of the uh colors in the scene already and I'll just lighten this up a little bit. I'm gonna fill this in and just if you don't know how to do that just go to fill, you can also use the shortcut key of alt or option and backspace to fill that in with the foreground color. And now I'm gonna go to my filter menu and choose this option here called texture and then I'm gonna go all the way to the bottom and choose texturizer. I'll wait for a second for that to open up and as you can see we have the artwork that was created filled in with the color and it gives us the canvas texture by default. I'm gonna choose this guy right here, brick, but you also see that we can choose burlap we can also choose sandstone and each one of these options gives you the ability to further refine your selection by, let me go ahead and zoom in juts a little bit more, changing the scaling. So since we are so close to that brick wall looking up at that building you might want to scale the bricks up so they're larger, like this. We can also determine the relief or how pushed in or how much bump map is applied to it so we have more of a realistic feeling. You can go way too far and make it look horrible like that or you can put the relief all the way off and just go back to a flat shape. So I'm gonna put my relief at descent portion that gives us some lighting but not going too far. I can also choose the light source, I can say the light coming from the top left or coming from the left, the bottom left and so on. So you can choose where your like source is gonna come from. I'm gonna choose top right, I also have the ability to choose to invert this selection and if I want to further make these bricks look a little further busted up what I could do is click right here and I can yet another filter so I'll go ahead and choose a green and I will drop the intensity of that green down quite a bit but it will give me a little bit of, of a more sandy, bumpy, dirty, brick kind of thing going on there. And I can choose of course some other options here. So I can choose a soft green, sprinkles I don't think sprinkles are gonna work for us man, we can, we can us clumped, we can use contrasty and I Ôm just gonna go back to regular alright. So I'm gonna click OK and now our texture has been applied and if we need to change it we can always make the bricks larger or smaller. Now that we have that what I can do as well is I can uh dirty this up a little bit. I'm gonna grab my burn tool and I'm going to start to make this look a little worn and torn up and I can also add some hints of something else like maybe a pole or something that is reflecting or giving a shadow to this, so I can increase and decrease the size of my brush and really just dirty this up because nothing in life is really clean. And now I'm gonna add a layer behind this layer, so let me go ahead and expand this palette and I'm gonna drag this layer underneath my bricks and I'm gonna grab my polygonal lasso and I'm gonna collapse this and just draw out, just a little bit of the overhang of these bricks so I would draw something like this just to show that the bricks are in some kind of perspective. And what I would do is fill that in with this color as well and I'll grab my burn tool again and start to really darken that up and add some of that shadow. And of course I would, I can also add the texture to that as well and distort it or whatever I want to do. I can also add some noise to this. Let me go to filter, noise, add noise to really dirty that up a little bit and I can continue to work with that and add cracks and everything and just reduce the size of my brush and really make this look you know really busted up. So when I deselect it I have this kind of cool look here and I can continue to work with it of course and make the bricks look more realistic, add some graffiti to it or whatever, but as you can see you can you can use the texture fields to add to your artwork to either create a more realistic feel to it or a surrealistic feel or whatever depending on how much detail you willing to add to the artwork. Because the texture filter alone is not going to cement you into the reality of a scene, you still have to do a lot more work to make it look real but is a nice starting point.
| Course: | Adobe Photoshop CS3 |
| Author: | Dwayne Ferguson |
| SKU: | 33782 |
| ISBN: | 1-933736-98-4 |
| Release Date: | 2007-08-02 |
| Duration: | 9 hrs / 161 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |