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I said I was going to create another button, but before I did that, I wanted to show you guys a little tip that I always remind people of this is that you're working on the computer, so why not let the computer do all the dirty work for you? Since we already went through the effort of making this layer set with everything we need in here, why not simply click and drag this whole thing to the New icon and simply duplicate it. And we can call it Button 2. All we have to do at this point is modify the contents of this folder. And I'll go ahead and click and just drag it underneath this guy and when I see the solid black line, I let go and I can simply twirl it down, double click on this text here and change it to something else. Before I do that, let me grab my Move Tool and move the content of the stuff down like so. Alright. So I can double click and call it Cooking. And all the work is done for me pretty much because I have everything I need. I can click on this layer now and with the move tool selected, I'm going to hold down shift and click and drag this guy down. Holding Shift will keep it nice and straight in a nice line and I'm going to just go ahead and double click here and just get rid of the word Copy. I don't really need that there. Now let's twirl these guys down. We have two buttons and two Subpictures all programmed by simply clicking and dragging and duplicating that already done set. So why do all that hard work? So I'm going to save this, we'll jump back to Encore and what I'm going to is I'm going to create a brand-new project. So I'm going to close this project and I'll save it and I'm going to say New Project and I'll save it to my Desktop as Beans, wait for it to do its thing and we're going to bring this new menu in as an asset. So let's go to File, Import As, Menu. Of course a menu is an asset. See, asset can be a little misleading. Assets are simply any files that your project encompasses. So an asset is a menu. An asset is a timeline and a slideshow. But in this case, asset simply means something that is going to be turned into one of these. So when I say asset, I mean pretty much anything that could be brought into Encore. So I'm going to import as a Menu and I'm going to go to my Desktop and choose that Beans Menu and as you see, it says Enable Menu Files. I'll go ahead and open this and if all is right in the world, it worked. So let me go ahead and just see if this worked. I'm going to just move this guy over a little bit and I'm going to click these buttons here just to make sure that we see everything when things are highlighted. OK, great. Now let's go ahead and actually test it out. I'll go ahead and click this button here and we'll see whether the menu actually works. And all I'm doing is hovering my mouse over it and yes indeed, these are recognized as buttons and the Subpicture highlights to let us know that we have something that is actually activated and ready to be clicked on. So that's really all there is to it. At this point all you need to do is import some movies, some images, some slideshows and simply link them to the buttons and you have a working menu. We'll spend much more time actually building a full project later on in this tutorial.
| Course: | Adobe Encore CS3 |
| Author: | Dwayne Ferguson |
| SKU: | 33884 |
| ISBN: | 1-935320-00-9 |
| Release Date: | 2008-09-30 |
| Duration: | 6.5 hrs / 101 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |