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Well we have all of our content in position now its time to use the Pickwhip and start to set all of the timeline so that they play after one another and also make sure that all of our menus know exactly what to do when buttons are pressed. So let's go ahead and get started by first of all linking all of the movies that are suppose to play in sequence. So I'm going to go to the timelines and I'll just move this down a little bit so we can see it. Now what's going to happen is when people play the movie they are going to see the movies in a row. So if they click Explore and they don't go to Special Features or Scenes they are going to expect to watch the entire sequence of movies. So we're going to link these to go from here to here to here to here and so on and then in the scenes we're going to do some overriding so that they will go to the scene and return to the menu. Let's go ahead and get started. Now of course this is the long way of doing this. If of course you did one completely long film you could then break this up with Chapter Markers which we talked about in an earlier part of the tutorial. But for now I just want to get you guys used to making a lot of links and we're going to do that the hard way. Instead of having one long film and adding markers and then using the Pickwhip to go to those markers. So, the crash is the first movie that will actually play, so after the crash we want it to go to waking up. So we have to make sure we are in the Properties for this timeline and for its End Action we're going to click on the Pickwhip and drag it to waking up. Then we're going to click on waking up and drag the Pickwhip to totally lost. So we're going to go to End Action and drag it to Totally Lost, then click on totally lost, grab the Pickwhip and drag it to it ate here. Move on down and continue so that the End Action for it ate here is something coming and then something coming goes to escape and I'm going to click on every one of these guys just to confirm, I'll keep look out up here, OK that's fine and don't worry if you mess it up. We're going to test this out later on and that's the fun part, testing it out and then fixing things. Alright so now our timelines are all set to go once the Explore Button is pressed. As I did promise we're going to test it out, so let's go ahead to our little Preview Button and click Explore. OK as you can see, we have not linked the Explore Button to do anything. So we have to click on the Button itself and then set a link to this guy. So when you click on Explore it should start with the crash. So I'm going to go to the Properties for the Explore Button itself and click on the link so that it goes to the crash and that's the beauty of testing your project as you work. Let's try it again. There we go. Now don't forget guys you don't have to watch the entire playback, you can click this button right here to set your End Action and get it going. So I'm going to click on this and click on it again and just make sure it is actually jumping and I can watch right here if it's going to the right place. So far, so good. Now what happened? We have to set one more link, so if we escape we want the End Action to go to the last menu. So we have to go to the End Action, click on our little Dropdown list and return to the last menu and once again a test, Explore and just click this a couple of times. So far, so good, wahla it works. Now we have to start working on our Sub-Menu.
| Course: | Adobe Encore CS3 |
| Author: | Dwayne Ferguson |
| SKU: | 33884 |
| ISBN: | 1-935320-00-9 |
| Release Date: | 2008-09-30 |
| Duration: | 6.5 hrs / 101 lessons |
| Work Files: |
Yes |
| Captions: | No |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |