Working with 3D / Using 3D Behaviors pt. 2
Visitors to VTC.com will be able to view all introductory videos for each training course.
Free Trial Members will gain access to first three chapters for each training course.
Full Access Members have full access to VTC.com’s entire library of video tutorials.
Learn More
Subtitles of the Movie
Now I'm going to need a trigger to trigger these velocity and thrust changes and so I'm going to go to my triggers and I'm going to drag a Mouse Left, that's a Mouse Left button. In here, when does this action occur, anytime that the left mouse button is being pressed. Which modifier key will be used? No modifier key and because Director knows that I have a fly through behavior already attached to this Sprite, here under Select a group and its Action I have a drop down menu with all the actions that I can manipulate, with this event. Let's go ahead and do forward thrust for the left mouse button, let's also add a Mouse Right trigger and likewise for my Mouse Left here I have a select group and its action, so I have a range of actions that I can control with this trigger or event. Let's do reverse thrust with the Mouse Right and let's do one more. The mouse leave and for this one let's stop the flying, stop everything when my mouse leaves, so let's go ahead and now clear the Stage, open this up, rewind and play and now you'll notice when I click on my left mouse button it zooms in and I'm now clicking on my right mouse button, it zooms out when I leave and roll my mouse off of the object it stops. So left mouse button, zooming in, I'm pressing the right mouse button now, I'm zooming out and I'm rolling off of it and its staying, notice it also moves when I move my cursor around the object. I'm going to go ahead and, I don't like that mouse cursor there, so let's click on that and change that back to a finger that indicates that it's interactive, much better interface there. So let's play this again and notice that left mouse button zooming in, right mouse button zooming out, roll off it stops, you can also move the 3D, it's actually a 3D world in there. This is where the grid or the axis I think are helpful to see the axis of the world there, that's that behavior that I added, right here, show axis. This is one of my very favorite Director behaviors, very easy to do, for most of the manipulation that you'll do with your 3D worlds and 3D objects, you will require to learn Lingo scripting or JavaScripting, but not all. You will find some selected behaviors that allow you to do quite sophisticated manipulations like this one, zoom out just a little bit more on that, let's zoom back in and now its spinning around and now I can lock it in place right there. So there you have the fly through 3D behavior, the show axis, model roll over cursor and then I also showed you the automatic model rotation and that will conclude this section of the tutorial, introducing you to working with 3D objects in Director. Let me now move onto the next section of this tutorial, movies in a window. Director can play several movies simultaneously by creating windows in which additional movies play, so let me review this technique in the next section of movies.
Tutorial Information
| Course: | Adobe Director 11 |
| Author: | James Gonzalez |
| SKU: | 33901 |
| ISBN: | 1-934743-84-4 |
| Release Date: | 2008-07-31 |
| Duration: | 9.5 hrs / 107 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
VTC Sign up & Benefits
- Unlimited Access
- 98,729 Video Tutorials (23,265 free)
- Video Available as Flash or QuickTime
- Over 1026 Courses
- $30 for One Month Access
- Multi-User Discounts Available
United States 