Content Creation / Content Creation pt. 6
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Subtitles of the Movie
As you can see I'm back in Maya and I've simply re-imported the cube and then I went to the shading and texturing tools called Hyper Shade and dropped that texture right back on this cube. Now as I said before there is a tutorial at the Virtual Training Company that will really go into the details. But for now here is the cube and what I'm going to do now is show you how to render this. So what I'm going to do at this point is I'm going to talk about what rendering is. Rendering is when you take all of the lights and your textures and the positions of your objects and you cook them into a delicious picture, that's pretty much what it does. It calculates where shadows are, if there's transparency and then when you're all said and done you have a final image. So what I'm going to do is quickly go to my rendering tools here and I'm going to just set this up so that I can get a nice render of this cube. Many applications by the way have some kind of render settings and I'm going to use something called Mental Ray inside of Maya and I'm going to go back to my Camera Settings and put the resolution gate on and zoom in on this cube. Of course its nice to have a light or two, so I'm going to grab a light and just place this in my scene so I can have some kind of light on this object. And once again when you render things all of the stuff, even the position, the intensity of the lights and everything is taken into consideration. I'm going to add just one more light, I'm not going to do the 3 point lighting thing for now. I'm just going to put this right up there and zoom in and then I'll render this by clicking this button and we should have something that shows what our rendered object looks like. Now what we can do at this point is then take this into Photoshop CS4 Extended and further manipulate it if we want to and then bring it into After Effects. Don't forget to check out this section if you haven't already on how to do that in this tutorial. So hopefully you enjoyed this little sneak peek of how I do my own production workflow from Maya for creating of the 3D Models, the lighting and then I go into Mudbox or ZBrush or one of those other applications and really another great application by the way is 3D Coat, amazing for texturing and then from those guys I take it back into Maya, adjust my lights, make my renders and then I take that object after I export it into Photoshop and then from there go to After Effects.
Tutorial Information
| Course: | Adobe After Effects CS4 |
| Author: | Dwayne Ferguson |
| SKU: | 33997 |
| ISBN: | 1-935320-46-7 |
| Release Date: | 2009-05-27 |
| Duration: | 7.5 hrs / 131 lessons |
| Work Files: |
Yes |
| Captions: | Available on CD and Online University |
| Compatibility: |
Vista/XP/2000, OS X, Linux QuickTime 7, Flash 8 |
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